By Christian
Ok, I got combos working in my battle prototype , but, play testing it is not really that fun. I have studied lots of games where there is fighting involved, and I tried to put all the fun parts of them in the most basic form into my game, the result is a beat 'em up/ fighting game with only one button, you can make combos by clicking very fast, you kill enemies by hitting them 3 times.
So, the play goes like this, you click like crazy one enemy until you kill it, then you kill another, then another, and on… Continue reading 

By Christian
I just got working the collision system, most of it actually, now I can detect which weapons are hitting a target and which target are beign hit, to be able to respond accordingly to each special attack, applying the stats of each character.
Here is a screenshot, please notice that the graphics are just placeholders, and I am not the authors of them, final art will be composed of various custom made parts, each part of an "entity", that is, an arm, a head, the legs, will be separate moveable sprites, to be able to create almost a infinite number of… Continue reading   
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